DAY 1

Insights and Trends to Follow

 

LICENSING CONFERENCE ROOM - HALL 29 – MALL 2 

 

10.30am – 11.00am

OPENING INTERVIEW. THE EVOLUTION OF LICENSING THROUGH GAMING

Gaming has gone far beyond being just one category among many within a brand's roll-out strategy, becoming a central asset for the strategic development of content and fandom for any property aiming to reach kids, teens, and young adults’ audiences. In this panel, we will discuss the opportunities offered by the development of IPs into gaming; the language and the adaptation process; what kind of new storytelling develop; how accessible it can be, and above all, the opportunities gaming offers to the licensing industry.

Speakers: Michelle Perez Barruos, General Manager, Feenix Group, Madrid 


11.10am – 11.50am

EXPLORING NEW FRONTIERS: DIGITAL STRATEGIES FOR BOOKS IN VIDEO GAMES

In partnership with Spielfabrique

As the lines between digital media continue to blur, the video game industry presents exciting new opportunities for book publishers to explore. This panel will bring together video game developers and book publishers to discuss how digital strategies can unlock new markets and foster collaborations. From book to games, this discussion will explore the potential for book IPs to thrive in the gaming ecosystem. Panellists will share insights on audience engagement, digital platforms, and how publishers can adapt to an ever-evolving digital landscape, creating fresh opportunities for both industries.

Moderated by: Thierry Baujard, Co-founder, Spielfabrique, Germany

Speakers: Per Rosendal, Digital Media Producer, Savannah, Denmark; Jean Gobert de Coster, CEO and Founder, Belgium


12.00pm – 12.40pm

SUSTAINABLE BRANDS ARE BETTER FOR BUSINESS! 

In partnership with Products of Change

Companies that embed sustainability into their operations consistently outperform competitors in revenue growth and brand equity. As the leading voice in sustainability within the brand and licensing industry, Products of Change is bringing this conversation to the forefront. In an exclusive discussion with Studio 100, Smiley and Tulipop, we explore how sustainability is shaping the future of brands, driving innovation, and creating long-term business success. Join us as we unpack the strategies that are making sustainability a commercial advantage while delivering positive environmental impact.

Moderated by: Helena Mansell-Stopher, CEO, Products of Change, UK

Speakers: Joachim Knödler, Head of Licensing, Studio 100 International, Germany; Helga Árnadóttir, Co-founder and CEO, Tulipop, Iceland, Valerio Costabile, Vice President Brand Collaborations, Smiley Company, UK


12.50pm – 1.20pm

TOYS, BOOKS & LICENSING: THE POWER OF STORYTELLING IN PLAY

In partnership with TOYS

In today's entertainment landscape, the interaction among books, toys, and licensing has never been more dynamic. As streaming platforms propel characters to global stardom and nostalgia-driven brands make powerful comebacks, the opportunities—and challenges—for publishers, toy companies, and licensors are rapidly evolving. This panel brings together industry experts to explore the creative and commercial forces shaping the future of licensed products. How do book franchises successfully extend into the playroom? What role does sustainability play in the next generation of licensed goods? And how can licensors balance brand integrity with market demands? Don't miss this chance to gain insights, network with industry leaders, and discover what's next at the intersection of storytelling and play.

Moderated by: Astrid Specht, Editor in Chief, TOYS & 1st Steps magazine, Germany.

Speakers: Gaby Dior, Head of EMEA Licensing, BBC Studios, UK; Kirstin Kreppel, Head of Entertainment & Licensing, KOSMOS, Germany.


2.00pm – 2.30pm

PUCIO. A POLISH IP HIT TO DISCOVER 

In partnership with Young Horizons Industry

The PUCIO brand and its complementary merchandising products have conquered Polish speaking children’s homes. The books are available in 8 different countries and the soon to be realised animated series is ready to be discovered by the European market.  

Meant for preschool kids, in the book and animated series Pucio will explore his environment with his parents, sister Misia, brother Bobo, grandma, grandpa and aunt Iga. The stories reflect on adventures every child encounters. Thus Pucio will become familiar with farm sounds, learn to segregate trash, set off on his first journey, conduct kitchen experiments and even find out how storms develop. Children will learn how to express themselves and to speak about their encounters. Every episodic topic will allow children to participate in Pucio’s adventures alongside his family in a unique interactive way. Following the original mission of the books, Pucio will encourage viewers to join him in speech therapy exercises, learning new words and repeating them together.

The child's identification with these everyday situations and the beautiful warm colored illustrations are not the only parts of the success. IP owner, Marta Galewska-Kustra and Paulina Talarska, of EGoFILM, which produces the series the producer of the series will talk about their individual approach from book to screen and towards a huge visible merchandising strategy in Poland. An opportunity the PUCIO brand might offer also at the European level. 

Moderated by: Viola Gabrielli, Media Consultant & Head of Programme, Young Horizons Industry, Poland

Speakers: Marta Galewska-Kustra, IP Owner, speech therapist, creativity educator and writer, Poland; Paulina Talarska, producer, EGoFILM, Poland


2.40pm – 3.20pm

THE RISE OF EMERGING MARKETS IN ASIA: LICENSING IN TAIWAN

In partnership with Taiwan Creative Content Agency (TAICCA)

Why Taiwan? With its vibrant and diverse culture, Taiwan fosters an environment that encourages and empowers content creators develop market-driven content; moreover, its long-standing technological strength and creative talents have provided exceptional business prospects in audiovisual, digital content, publishing, licensing, and more. This allows for flexible cross-disciplinary collaborations with international partners.

Speakers: Theodore Huang, Senior Manager, Publishing and Licensing Team, Taiwan Creative Content Agency, Taiwan; Alice Lee, Project Manager at Sunthingood Co., Ltd., Taiwan; Jeannie Yong, Business Development Dept. Manager at Jimmy S.P.A. Plus Co., Ltd., Taiwan; Yu Shih, Project Manager at Dreamland Image Co., Ltd, Taiwan


3.30pm – 4.00pm 

FANDOM. HOW TO ENGAGE YOUR TARGET

What are the tools to understand today's consumer? Why is Fandom the new key trend, and what exactly does it mean? How is it the definitive approach to creating a loyal relationship with your brand's target audience?

In this panel, we discuss the role and importance of Fandom in the brand-building process and we will discover why it is more than ever a definitive trend for the content and licensing industry.

Speaker: Olivia Deane, Research Manager, Ampere Analysis, UK


4.30pm – 5.30pm

BLTF AWARDS CEREMONY

Don't miss the award ceremony for the best child- and youth-oriented licensing projects and products developed during 2024, the well-known Bologna Licensing Awards. 

The award ceremony will be followed by a cocktail reception open to all participants.


Except where otherwise indicated, the sessions will be moderated by Cristina Angelucci, Editor-in-Chief at Licensing Magazine. 

Speakers